Lots of hidden information and great historical context for many of the fonts that folks use and take for granted every day. I just *knew* there had to be a hidden level and *knew* what font would be highlighted and the game did not disappoint.
If there is one criticism, it is that the dev really should get a proofreader-editor. Mildly ironic that a game all about text/type would have awkward sentence structure and grammatical errors. Not enough to dock a star, but the dev should probably do a quick review and post an update with corrected text.
gM$ney about Type:Rider